It was meh, physics were pretty bad and you were too close to sonic, the only time the field of view was good was during the 2nd part of the casino street boss when it zoomed out, that was perfect.
There were hard one way sections, they should be accompanied by simpler paths that takes longer if you mess up.
Of course, the music was meh, i've already known about it though so, no surprise, but why they think we want synth music i have no idea >.>
Also, death pits, i hate them so
Special stage was a cool twist on the original, having to control the stage at first felt like they were simplfing things, turn out to be a different challenge as you were also timed, had ring challenges, and a different feeling as a you gotta get out of there now rather than a gotta remain in control.
All in all, felt like i was playing an advance game while my eyes are glued to sonic and i was rather disappoint, even if it was dimps work
There were hard one way sections, they should be accompanied by simpler paths that takes longer if you mess up.
Of course, the music was meh, i've already known about it though so, no surprise, but why they think we want synth music i have no idea >.>
Also, death pits, i hate them so
Special stage was a cool twist on the original, having to control the stage at first felt like they were simplfing things, turn out to be a different challenge as you were also timed, had ring challenges, and a different feeling as a you gotta get out of there now rather than a gotta remain in control.
All in all, felt like i was playing an advance game while my eyes are glued to sonic and i was rather disappoint, even if it was dimps work